PAX was a blast!

2011
09.04

Whew … back from PAX and it was as exhausting as it was amazing.

If you were at PAX and stopped by to check out “The Splatters” – Thank you! People played pretty much non-stop from the entire time the show floor was open, three days straight.

We got so many positive responses from people, so we did the long trip home with lots of motivation and excited to be back to work and get it done! We also learned so much from watching people play with it that I can honestly say the game will be so much better just because we attended PAX.

SpikySnail PAX10 PAX was a blast!

Not only that but they all played it running off an XBOX360 which I’m especially happy about since it was such a big effort to get it running in time. This being the first time I’m developing for the XBOX is no easy feat – luckily I had Daniel join in time for the last push.

Some press coverage

PAX is a big event with so many things going on. This being our first game we’re so happy to get any coverage that helps spread the words and hopefully people that care about games like ours will find out it exists!

So a big thanks to all the media members that visited – here is some of the Press coverage “The Splatters” got as a result:

“It was the most instantly gratifying game I played at PAX” - Jordan Devore, Destructoid

“It’s a tough game to describe, but there is one word that sums it all up – fun.”Zach Martin, Piki Geek

There’s also a video from GiantBomb covering all the PAX 10 selections of this year.

And lastly, a really cool podcast from “A Jumps B Shoots”.

– Niv

 

 

And we’re off to PAX!

2011
08.24


The splatters launch onto the Xbox Marketplace

The Splatters Banner And were off to PAX!

“The Splatters” now have an official place in the Xbox marketplace and you can already go and check out the latest information, screen-shots and our announcement trailer through your xbox. It’s also available at the online marketplace.

Two locations to play The Splatters

That’s it. We packed everything and off to PAX Prime in Seattle. As i’m writing this post our latest build is being uploaded – come and check it out if you’re at the event, we think it’s awesome! It’s been a crazy ride getting this build ready to demo at PAX and we really can’t wait to see how people respond to it. Now we only have to get into a car, drive 30 minutes to the airport, stand in some lines and fly almost half way around the globe ;) The Splatters will be playable in two locations. One, the PAX10 booth #6301 along with the other great winners (where you’re most likely to find us hanging out). Second location is the XBOX 360 booth #432 where there will be another kiosk playing “The Splatters” all day long! I know, it’s crazy!

T-Shirt alert

On top of it all we’ll be bringing limited edition T-Shirts to give out at the show, we’re still not sure how exactly you’ll ‘earn’ those – but most likely you’ll need to show some skill with the Splatters. There’s also a ‘tradition’ of sort with PAX10 developers having an open panel to take questions and discuss what’s on our minds. The developers are split into two groups and we’ll be on Sat’ 27th 6:30pm at the “Unicorn Theatre”.

See you soon,

– Niv

The Splatters onto Xbox Live Arcade!

2011
08.12

New publisher / New Platform

Hi Everyone,

If you haven’t noticed by now, we recently announced to the gaming press and the entire world that The Splatters will be coming to XBLA in 2012. Not only that, we’re excited to share that it will be published by Microsoft Studios – which is, in our minds, the best partner for that platform.

The Splatters XBLA The Splatters onto Xbox Live Arcade!

New team member

It’s also a great time to announce that SpikySnail has a new team member joining – Daniel Ridner. Both Sagi and myself have worked with Daniel before and aside from being a great guy, he is one of the few remaining original code ninjas (we always like to have those around). Super happy to have him on board!

New Box art

Sorry for the absence of blog posts recently, we’re just swamped with work doing the Xbox integration and preparing for PAX at the same time. But keep sending in questions and inquiries – we’ll respond to ALL of them. Let us know what you think of the box art – I think Sagi nailed it (and on the first pass too!).

Life’s short – die with STYLE!

– Niv

Meet the Splatters!

2011
06.23

Goodbye Confetti Carnival – Hello Splatters.

It’s done. After almost a year and a half walking around, showing off a game by the name of Confetti Carnival – we’ve finally decided to give our baby a new name – “The Splatters”.

Splatters Logo Meet the Splatters!

 

“hey, why did you change the name? in a weird way I kinda like it” – one might say…

Confetti Carnival was chosen back in the day when we needed to write something under “Name of game:______” during a submission to a games contest. Since our game was nameless at the time, we started throwing names in the air until we hit Confetti Carnival. It was a combination of the Confetti that comes out of bombs as they blew up + the general ‘let’s put on a show’ spirit of the game – enter Carnival).

Is this the last header with Confetti Carnival in it?

Probably.

Confetti Carnival has its pros (like being at the top of the list for the IGF contest :)) but it also has its flaws. And the more we showed the game to people, the more we realized that the name doesn’t tell anything about the game. This could sometimes be a good thing and add to the curiosity of the one hearing about it for the first time. But in our case, it didn’t charge some people’s curiosity in a good way.

SO. Even though we started liking the name a lot and got attached to it in a weird way - we always knew, in the back of our heads, that we’ll need to find a new name someday…

Someday is here: Confetti Carnival is now named Splatters (a good line for the search engines, don’t you think?).

Hope you like it…

confetti carnival fanart RS 300x184 Meet the Splatters!

Last message from a fan…

And to really say goodbye to our previous name, we would like to show you our first(!) and probably last(!) fan-art we received for Confetti Carnival. It was created by Roel Schenk from the Netherlands and we were absolutely excited to receive it!

Thank you Roel.

 

– Sagi